Your job is to find the optillusion-er, optical illusion, and the game will turn that into some kind of magic, and it really is a delight to see what new tricks it has continually up its sleeve. Even though this is, quite literally, moon logic, that’s nothing much to worry about. ![]() When you join a balance scale on a desk with an oil pumpjack in the ocean, they both pivot in tandem, and the pumpjack, well, pulls down the sun and turns day to night. A sliding metal door on the floor may be blocked by boxes in one scene, but combining it with a broken bridge in another location allows it to move freely, giving you access to what’s underneath and helpfully reconnecting the bridge in the process.Īs you progress further, the puzzles aren’t quite that straightforward, and the results of your connections are difficult to predict. Doing so creates an implied physical link, opening up new possibilities. Progression through these scenes involves visually connecting two (or more) objects, buildings, or even landscapes, each from a different scene. As you click and drag to rotate the box, each of the four sides and the top serve as windows into a different 3D tableau, sometimes set in the same general location, but often scattered across time and space, representing some important place in the characters’ lives: a lighthouse, a military camp, and an amusement park, to name a few. If you’ve tried the Buried Signal game Gorogoa, Moncage plays with similar ideas of manipulating multiple scenes to make connections, but adds a new dimension-literally. When you rotate the box so that both scenes are in view, you can line up the front of the car to the back of the trailer, forming a dump truck that then backs up and drives towards the factory, transitioning you to the next scene. As you click and drag to rotate to an adjacent side, you discover the exterior of some kind of factory, in front of which sits a truck connected to a trailer. ![]() During some very brief tutorializing, you’re asked to make your first connection: through one face of the cube you see a suitcase containing multiple children’s books and playthings, including a toy car. This box, as it turns out, contains the entire game, and the focus never cuts away for the duration of play. The view zooms in on it, within which sits a camera. With so much emphasis on the innovative puzzle mechanics, the characters and their tale seem to fade into the background, especially if you miss the optional content, but there’s still a lot of enjoyment to be found in the spectacle.Īs the game opens, you see before you a glass box sitting on a table beneath a spotlight in an otherwise dimly lit room. As you rotate a box containing lovely cel-shaded 3D vignettes, you’ll shift the viewpoint to create a visual continuity between otherwise dissimilar objects in different scenes, and by doing so you advance a wordless story of father and son. It’s that their unique debut offering is about forming similar connections, only based on shape, color, and perspective rather than linguistics. It’s not that the game designers just happen to be really into wordplay. (I was thinking maybe “monkey cage,” but the game is decidedly free of furry simians.) I fared a little better with the name of the developer: Optillusion. These games, together with some screen-free time in the lead up to sleep are a great way for children to develop healthy bedtime habits.I wish I could tell you I knew right off the bat that the title Moncage is a portmanteau of “montage” and “cage,” but it took me longer than it should have. Some, like Flower or Alto’s Adventure, create calm with simple repetition of tasks and process in a world where the sun slowly sets. Others, like Frost or Lifelike, offer gentle, tranquil interactions to still the mind and escape the world. Some of them are ideal to play right before sleeping and even let you turn off the screen to listen along when you are finished interacting. ![]() These are playful ways to calm the brain, ease anxiety and generally get little heads ready to rest. It creates mindfulness experiences for children to “enjoy calmer day times and quicker bedtimes”. We have worked with Moshi Sleep on this list of games and apps that are a great way to help children wind down as they transition to night time. While these offer a wide range of benefits, it can be good to transition to something less energetic as the day draws to a close. Children love to play exuberant and exciting video games with their friends.
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