![]() Before the update I was getting the wake-up error too. Hello, ever since the v2.3 update I haven't been able to login to my account attached are the logs. js file, found the section above, and sprinkled my 3 custom sounds alphabetically into the existing group (following existing formatting)Īfter that, a browser refresh was all that was needed. ![]() Not sure how the above code will format here, but I searched for "Pushover" in the. "climb=Climb (long)", "persistent=Persistent (long)", "echo=Pushover Echo (long)", "updown=Up Down (long)" "pianobar=Piano Bar", "siren=Siren", "spacealarm=Space Alarm", "tugboat=Tug Boat", "alien=Alien Alarm (long)", "gamelan=Gamelan", "incoming=Incoming", "intermission=Intermission", "iPhone_Ding=iPhone Ding (VA)", "magic=Magic", "mechanical=Mechanical", "bike=Bike", "Bubbles=Bubbles (VA)", "bugle=Bugle", "cashregister=Cash Register", "classical=Classical", "Cloud=Cloud (VA)", "cosmic=Cosmic", "falling=Falling", "=(device default)", "none=(none/silent)", "vibrate=(vibrate only)", "pushover=Pushover", You may then add these sounds to Patrick's J_ReactorSensor_UI7.js file Now will allow you to upload custom sounds to their internal library. Until recently, Pushover has constrained us by only allowing select notification sounds. First with VeraAlerts on Vera3/UI5, now with Reactor on openLuup/RPi3. In case nobody has written this yet, I've been using Pushover for a while. Guessing this is the most appropriate area in which to post this. I'll leave it posted for a bit in case someone knows WHY it got hosed. Please ignore the entire "Tip" below, it ended up hosing my Reactor interface and I had to re-install the Reactor "stable" version to get back up and running. Editing the J_ReactorSensor_UI7.js is not an undertaking for the simple user □ UPDATE: With update for "R4V" below, your new notification sounds will work just by typing your custom soundfile name into the Sound: field of the Notify Action. The service files for both dimmers and blinds have the function:Īnd to call the action in each case, we have say 'dimmingLevel' vs 'blindPosition': Seems redundant or I have misunderstood something? Question: when wouldn't the plugin parent not have the code to control its children? ie OK it makes sense for the parent to have the routines to control the child devices. The plugin should have in the device file D_xyx.xml the tag: So imagine a plugin that controls say ten binary lights, ten dimmers and ten blinds/shutters: Plus I don't want random new devices scattered all over my installation. ![]() Any stuff ups and this can go into a continuous loop. If the appended info changes, a luup.engine restart occurs. I could try out a few test cases but messing around with () is tricky. If you choose not to define this property, the switch will not appear in HomeKit.Not sure why, but after many years, I'm still unsure how plugins with children are meant to be coded, although I've got away with doing a few with no problems! So don't include special characters.ĭefine a rain delay number here in hours and that's what will be used with the switch in the Home app. Also, HomeKit only allows numbers and letters in valve names. But every time you restart Homebridge, it will get reset to what's defined in the config. The config sets up the duration as the default for each valve, but you will be able to change the duration within the Home app after the fact. Note: defaultDuration is defined in seconds. So password would be defined like so if using md5: "password": ]. You can either provide it in md5 form, or in plain text. This is how you define your password for your OpenSprikler system. It needs to be HomebridgeOpenSprinklerApi. This is the name that's used to register the plugin with Homebridge. Here are the required and optional parameters you can define in the config: Name Search under the "Plugins" tab for homebridge-opensprinkler-api and click "Install". Install via the Homebridge UI for the easiest experience. Homebridge plugin to control OpenSprinkler with HomeKit via the OpenSprinkler API as documented here.
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